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Creating AR Visualizations with Mesh Targeting in Unity

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Creating AR Visualizations with Mesh Targeting in Unity
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 1h 16m | 301 MB
Instructor: Quintus Smit

This course teaches you how to utilize your existing physical and digital models as targets for an augmented reality experience. By doing this, you can create a unique and exciting experience for your clients using your existing assets and data.
How do you utilize your existing physical and digital models as targets for an augmented reality experience? In this course, Creating AR Visualizations with Mesh Targeting in Unity, you will gain the ability to overlay digital data over physical models using augmented reality. First, you will learn how to prepare the digital data and models. Next, you will discover how to scan a physical model and turn it into a target for your augmented reality application. Finally, you will explore how to create digital overlays from your existing content to project over the physical world. When you are finished with this course, you will have the skills and knowledge of scanned and mesh targets needed to create an augmented reality experience that is activated by real objects.
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