Jump to content

Dear members, finally, we decided to refresh our theme. Decision was brought based on multiple factors, primarily because of technical needs as old one is not compatible with a new platform version, but also because you all asked for a darker theme.
Here you go!

Please head here if you want to vote https://www.elite7hackers.net/topic/411861-the-new-theme/

 

This site uses cookies! Learn More

This site uses cookies!

For providing our services, we do use cookies.
But get used, this is what most of modern web do!
However we have to warn you since we are obligated to so due to EU laws.

By continuing to use this site, you agree to allow us to store cookies on your computer. :)
And no, we will not eat your computer nor you will be able to eat those cookies :P

Sign in to follow this  
rollroy

3DMotive - Advanced C# in Unity 5 Volume 5 2016 TUTORiAL 181109

Recommended Posts

3DMotive - Advanced C# in Unity 5 Volume 5 2016 TUTORiAL 181109


0034865665f3129a0f190267fbd7c8ee.jpg

3DMotive - Advanced C# in Unity 5 Volume 5 2016 TUTORiAL | 506 MB

Learn how to create believable game worlds and behaviours by scripting gameplay in C#. In this comprehensive 3DMotive course targeted at intermediate users, instructor Alan Thorn demonstrates advanced C# scripting technqiues and their undelying concepts for solving real-world development problems.
Understand core mathematical ideas, like Vectors and Quaternions, for making objects move, rotate and change predictably. See how to apply C# for implementing line of sight functionality, artificial intelligence, collision detection and lots more. In addition, see how to work with large amounts of data, how to understand coordinate systems and spatial problems, and how to customize the Unity editor to work the way you need it to. By the end of this course you'll have established a highly valuable foundation for coding confidently with C# to develop sophisticated games that are impressive and marketable



Chapter 1 - Introduction
01:12
Chapter 2 - Preparing for AI
03:57
Chapter 3 - Proximity Detection
05:55
Chapter 4 - Field of View
07:51
Chapter 5 - Line of Sight
07:08
Chapter 6 - Navmesh Generation
04:35
Chapter 7 - Path-Finding and Steering
04:52
Chapter 8 - Codeless Patrolling
05:36
Chapter 9 - Introducing FSMs
03:35
Chapter 10 - Creating States
03:09
Chapter 11 - State Switching
03:36
Chapter 12 - Completing the AI
03:20
Chapter 13 - Exploring the Patrol State
05:12
Chapter 14 - Chase, Attack and Conclusion
04:21

Year of manufacture: 2016
Manufacturer: 3DMotive
Manufacturer Website: 3dmotive.com/series/advanced-c-in-unity-5.html
Author: Alan Thorn
Duration: 1:04:26
Type of distribution: Video lesson
English language

Buy a premium to download file with fast speed
thanks
Rapidgator.net
http://rapidgator.net/file/fdde88b8426a5e0655a3e1c3bf772ea8/ude6h.Advanced.C.in.Unity.5.Volume.5.2016.rar.html
alfafile.net
http://alfafile.net/file/xUkw/ude6h.Advanced.C.in.Unity.5.Volume.5.2016.rar

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

Elite7Hackers Netwok

Hack the imagination!

Support and inquiries

Open support ticket here or email us at [email protected]

Highlights

Highlighted/recommended lights

×

Important Information

By using this site, you agree to our Privacy Policy and Terms of Use.